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Wednesday, 12 October 2022

The Sims 4: Every Way A Sim Can Die [2022 Update]

For many Sims players, killing Sims is a fun way to pass the time. Since the very first game, which featured a skydiving simulator and modification deaths alongside the traditional ones like famine, fire, and drowning, random and progressively odd deaths have been a staple of the franchise.

 


Here, we examine every death that has occurred thus far in The Sims 4 and how you can contribute to them. Please take note that some categories have been put under one since they are related, such as emotional or fire-related deaths.

 



1. Old Age Death

The only death that the players won't be upset over is this one. Since producing generations is a key component of The Sims, a Sim that lived a long and healthy life is likely to have left its legacy over time.




 

Of course, players have the option to put off the inevitable by making an effort to haggle with the Grim Reaper when they arrive to claim a soul. Try requesting the same of Sims who have a close relationship with the possible victim, as doing so improves the likelihood the Sim will live longer.

 



2. Death by Fire


The simplest method for people playing the base game is to place rugs in front of open fireplaces or cook on a cheap stove with no skill. A fiery death can also result from using the rocket if it crashes if you want to be more mysterious. 




As an alternative, players of Laundry Day Stuff can start a fire by failing to wipe the lint from the dryer, and playing Bust the Dust while allowing your home to become overly dusty can also start a fire. 


Those with Fitness Stuff who attempt (and fail) the difficult rock climbing challenge risk dying from flames Simple house fires can also be started with fireworks, and in Paranormal Stuff, ghosts can also start them.

 



3. Death by Drowning


In-pool drowning of Sims is a classic. It's not the quickest technique, but it's one of the simplest, and all you need is a water garden from Get Famous or a pool and a fence.

 



Earlier versions of The Sims just required you to remove the pool ladder; today, a fence is required to restrict the pool's edges. After that, Sims will gradually decrease their demands until they drown. 


In contrast, those who don't feed the fish in their water garden may be drawn into it, where they will drown more quickly.

 



4. Death by Starvation


Most players won't succumb to death by hunger until they consciously choose to eliminate all sources of food from the home. If it occurs, this is a slow, torturous death that will make players feel like monsters.

 


Don't be scared to order in if a Sim's hunger level hits critical levels. Keep the fridge filled. Anything is preferable to letting Sims suffer from starvation until they finally give in to their needs.

 

 


5. Death by Cow Plant


Cow Plants first showed up in The Sims 2: University, and ever since then, they've been killing and torturing Sims. They started out as characters in The Sims 4 right away.

 


The Cow Plant must be fed frequently; otherwise, it will seduce Sims with cake. When they consume it for the first time, they are swallowed and expelled, receiving a debuff. 


They will be killed if they are ingested once more while the debuff is still in effect. Additionally, another Sim can then milk the cow plant, consume the milk, and live an additional day.

 



6. Death by Emotion


Even though they can occur suddenly, emotional deaths are among the hardest to create. Extreme feelings of fun, humiliation, and rage are the root causes of them.

 


Death by hysteria can result from drinking a lot of mood enhancers, taking bubble baths, cracking jokes, and watching comedies. Removing toilet doors, having embarrassing discussions, and urinating in public are easier ways to cause Death by Mortification. 


Finally, having an indignant reaction to betrayal, affairs, and other such situations frequently results in cardiac explosion deaths.


Werewolves are particularly vulnerable to anger-related deaths because many of them are constantly enraged. Keeping that wrath under control when dealing with our occult allies is more difficult than actually causing the death. 


You'll need to stay on top of it once the rampage starts and the anger meter reaches its maximum in order to prevent killing any werewolves who aren't strong enough to be protected from mortality.

 

 


7. Death by Electrocution


This death occurs in two stages, but it's easier to cause than you might imagine. A sim will first grow confused before being killed by another electric shock. Repairing electrical equipment or being struck by lightning can result in a disoriented state and death (Seasons game pack)



The quickest approach to do this is to have a Sim with a low handiness ability try to fix an inferior refrigerator that has a puddle underneath it.

 



8. Death by Overexertion (Elders Only)


Overexertion death is frequently referred to as "death by woohoo," while there are other causes as well. One of the simplest ways to skip the elder life stage and make it appear accidental, it only works with elder Sims.

 


Any physical activity, including jogging and utilizing exercise equipment, as well as WooHoo, has the potential to overexert your Sims. Just keep pressuring your Sim to move around even after the tiredness debuff occurs.

 



9. Death by Meteor


A new manner for Sims to interact with Grim, the meteor death, was also announced with the release of Werewolves. The base game now includes this iconic event as well as a respectably sized telescope you can use to activate it.




 

Simply have your Sim look up at the stars and the moon frequently, then keep an eye out for the illumination to change. The region will start to light up, and you'll get a warning that a meteor is headed your way. Simulator characters will end up under the rock if you don't move them quickly enough.

 



10. Death by Puffer Fish (City Living)


Although eating it is not always a trigger, eating poor quality puffer fish nigiri is dangerous and can be fatal.

 


You'll need a Sim to locate a Japanese food vendor selling puffer fish in San Myshuno so they can purchase and consume one. The Fashion District is the ideal location, where you can find the stand shown above outside the karaoke bar. 


The recipe can be obtained by eating the food. The Sim can cook it after that. It will be of inferior quality because of insufficient cooking abilities and a subpar stove. Then just give it to your victim or tuck it into it.

 



11. Death by Temperature (Seasons)


Wearing inappropriate attire outside increases the risk of dying from heat stroke. When leaving the house, Sims should change into one of their available cold-weather or warm-weather outfits; else, calamity will strike.

 


The choice of clothes is irrelevant because the category serves as the trigger for the appropriate attire. Sims can freeze or overheat when wearing any type of standard clothing in inclement weather, as well as when swimming outside in sweltering conditions. 


Check your game options to see if temperature effects may be disabled if these effects don't occur.

 



12. Floral Arrangement Death (Elders Only, Seasons)


The ability to arrange flowers has grave repercussions and is another mortality that exclusively impacts elderly people.

 


A bouquet made of death flowers can be created by an expert florist. An elder will pass away if they sniff this dangerous herb. In addition, it is the sole way to age a vampire; yet, it does not cause death, therefore senior vampires are unaffected.

 



13. Sauna Death (Spa Day)


Due to the risk of dying from overheating, Sims who spend too much time in the Spa Day sauna will never leave.

 


It's simple to cause this death; simply shut the sauna door with your Sim inside and wait for a bit. They will soon obtain a debuff that turns fatal.

 

 

 

14. Wishing Well Death (Romantic Garden Stuff)


In addition to fulfilling wishes, the wishing well has the power to bring about negative outcomes, including fatalities.

 


If a sim makes a wish when the well is unhappy, they risk becoming a ghost. Just make sure your Sims have little needs and continue to grant their wishes with the fewest resources.

 



15. Death by Sunlight (Vampires)


The sun irritates vampires. Although they can acquire several attributes to at least somewhat mitigate this, leaving them outside during the day will usually result in their demise.

 


Simply remaining outside in the sunlight during the day will cause a vampire to burn to a char. You should discover it happens pretty simply if you take away any shade and prevent them from entering their home.

 



16. Death by Poison (Jungle Adventure)


In the treacherous forests and temples of Selvadorada, Jungle Adventure has numerous dangers. Although they are interesting and different, they can be rather challenging to activate. There are many different ways to poison a Sim, and if they don't find and buy an antidote, they expire within a few Sim days.

 


Poisoning can occur in one of four ways: a ghost who consumed poison nearby infects your Sim with their burp, a poison arrow or gate can be found in a temple, or a rare bug can be found on an infested lot.

 



17. Consumed by the Mother (StrangerVille Deaths)


Your Sims must complete the StrangerVille Mystery narrative in order to experience this death. A frightening plant monster known only as The Mother will appear after the plot has progressed sufficiently. 




She's a serious person. Your Sim will perish if he rushes into battle with her unprepared; she will eat him whole.

 



18. Death by Rabid Rodent Fever (My First Pet Stuff)


The Sims 4 welcomes back a previous fan favorite. Your Sim may get rabies if they are bitten by a rodent in an unclean cage. 




If you don't move quickly to quarantine the diseased Sim, this illness will quickly spread to everyone in the home. After a few days, they will pass away if rabies medicine is not administered to treat them.

 



19. Death by Murphy Bed (Tiny Living Stuff)


The Tiny Living Stuff Pack brings back the traditional Murphy Bed Death. Sims who don't take care of themselves could become stuck in the mechanics and disappear forever.

 


A significant increase in the likelihood of becoming trapped occurs if the bed is broken. Sleeping in it can be extremely dangerous because the bed breaks quite frequently.

 

 


20. Spellcaster Overload Death (Realm Of Magic)


For spellcasters, casting spells fill up a meter. A Sim may become excessively overwhelmed and end up dying if this meter fills up too much. Spellcaster ghosts are extremely potent beings, they should be recognized.

 


Your spellcaster must not have a familiar out because they will absorb the first fatal charge, and any qualities that diminish charge building must be deselected in order to guarantee death.

 



21. Death by Night Wraith (Realm of Magic)


The death of a Night Wraith is a semi-hidden, virtually definite death. It happens when a spellcaster contracts the Night Wraith curse, which can be induced intentionally or unintentionally.


 

Your sim will be stalked by a night ghost, which will frighten them and prevent them from sleeping or functioning normally. Normally, they can consume barely enough to stay alive, but when all their demands are met at once, it becomes exceedingly simple to cause another death, even accidentally. 


Because it's a terrific technique to keep spellcasters on the verge of death before pushing them over, we've included it here.

 

 


22. Death by Beetle Juice (Eco Lifestyle)


Unknown to many, the beetle juice drink—a recent addition to the game with Eco Lifestyle—which can be made at level 10 of the mixology skill—triggers death.

 


Get your Sim to swallow beetle juice three times in quick succession to cause this death, which turns a Sim into a ghost. An interesting pop culture allusion combined with a mysterious passing.

 



23. Death by Flies (Eco Lifestyle)


Flies can gather in dumpsters, and they aren't always amiable. If you don't organize your trash, be prepared for a buzzing insect invasion.

 


Sims are able to associate with flies, but if something goes wrong, they could end up in grisly death. To increase the likelihood of dying, make sure they are miserable.

 



24. Death by Mountain Climbing (Snowy Escape)


Sims who are unskilled with mountain climbing should use caution when doing so. You'll need to hone your climbing abilities on the walls, get the necessary gear, and confirm that the weather is suitable.

 


You run the risk of dying if the weather is bad and you fall down a mountain. So be careful to be well-prepared if you're going on an adventure.

 



25. Vending Machine Death (Snowy Escape, High School Years)


Your Sims can purchase a wide range of goods thanks to the numerous vending machines that Snowy Escape adds to the game. A food vending machine is also included in High School Years. 




The machines do have a drawback, though—items might get jammed on the way out. Sims can try to make the things fall from the vending machines by shaking them and climbing on them. Sims, however, can perish when they are crushed under falling equipment. 


In addition to being able to be placed from the Build and Buy catalog, vending machines can also be found near Mount Komorebi and inside Copperfield High School.

 



26. Death by Rabbits And Chickens (Cottage Living)


Chicken raising is a new feature of cottage living. Additionally, there are bunnies that will ramble around your property and can be engaged with. Both of these species can, however, be harmful.

 


It's possible for a chicken or a rabbit to turn against you and murder your Sim if you have too many unfavorable interactions with them. If testing cheats are enabled and you shift-click your Sim, the killer bunny will also pay you a visit.

 



27. Death by Urban Legend (High School Years)


In The Sims 4, urban legends can be harmful. All teenagers are free to share these tales with others in an effort to scare others, but if Sims go too far, the horror tales start to seem a little too genuine.

 


Sims can use a hand mirror to try to conjure an urban legend if they reach mischief level eight. The legend of Bloody Mary, where you had to pronounce her name three times into a mirror, is probably the inspiration for this. 


When a Sim acts in this way, it may frighten other Sims or turn terrifyingly genuine. If you keep calling the beast, ultimately you'll get what you wanted and the urban legend will kill your Sim.




28. Death by Pranks (High School Years)


The Sims 4 has always included pranks, but High School Years takes it a step further by including death by pranking. There are many opportunities for jokes at Copperfield High, but if you're not careful, that stink bomb could literally blow up in your face.

 


Stink bombs are usable at mischief level three and can be put in bins and lockers. This involves a little dexterity and just takes a few minutes. It can sometimes backfire, more frequently if your demands or handyman skills are poor, leaving you smelling bad. 


Your Sim will perish from excessive exposure to the hazardous stink bomb gas if you have a second prank backfire before the first debuff wears off.

 


 

 

 


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